At the suggestions of our tutors, we have added a big dragon to the end of the summer level, to act as a level boss. This means we need a few new animations, and fortunately a few people have agreed to take on a couple more. I've taken on the death animation for this big dragon, and I've been playing around with it. Here's what I have so far:
I like the feel of it, though I need to play with the timing and the weight of it. There's some jerky movement in the wings as well at the start that needs to be ironed out. Overall, its a little melodramatic and Shakespearean, but I think from the low front angle it should put across the size to the player.