Monday, 15 April 2013

More Dragons

My other animation for the dragon is the climbing. This should occur after the dragon lands on the trees. They should hit the tree, idle for a while, and then either fly away or climb up to a higher point. This animation isn't guaranteed to go in though, as it'll be up to me to make a judgement on whether that aspect of the dragons' behavior is worth the time it will take to implement. Hopefully it will be worth the time, but if I can have a greater impact working on other areas of the game, I will.

I'm quite happy with this one, its not quite finished, and it needs a lot of secondary on the tail adding in, but the overall movement seems to suggest climbing. The wings also feel slightly robotic, as they stick to a fairly consistent sideways translation, which could do with adjusting.

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