Week two of spec anim is over. Ostensibly. I'm still yet to finish my piece but with another decent slog I can get it all done in time for deadline. This week consisted of rigging a pair of legs, and animating them. The scene basically consists of walk - react to something - different walk.
A fun setup but a restricted time frame so I'll see what I can chuck out in a week for it. Here's a quick look at my little leggy guy, I've dubbed him Sklegs for now, so we'll see how he gets on in the land of CG soon.